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Fallout 2 early gun
Fallout 2 early gun












These enemies can be distinguished by a star near there name when engaged in combat, as well as the mutation aura radiating from them. Just like armor, “legendary weapons” with randomized perks can be found off legendary enemies throughout the game. To access advanced mods, you must unlock the Gun Nut perk for ballistic weapons, Blacksmith for melee weapons, and Science! for energy weapons. How to modify weapons: Like the Armor workbench, you can craft a Weapons workbench at any owned settlement or find them throughout the wasteland.

fallout 2 early gun

While these examples may seem basic in terms of creativity, the possibilities are near endless with the power of the Weapons workbench! Want to sneakily assassinate the 5 super mutants blocking your way? Slap a suppressor on your pistol and become 007! Fan of Zombie movies? Become a Ghoul slayer and add some nails to that baseball bat of yours. One of the many great features in Fallout 4 is the ability to modify your weapons.

fallout 2 early gun

Heavy Gunner, Basher, Rifleman, Demolition Expert, Sniper, Gunslinger, Commando, Nuclear Physicist These character perks are useful for weapons proficiency. With a commonwealth filled with giant mutated bugs, zombie like ghouls, and waste landers that shoot first and ask questions later, it is best to arm yourself with the array of weapons Fallout 4 has to offer! From old fashioned revolvers and baseball bats to plasma guns that’ll turn that crazed switchblade wielding lunatic into a green pile of goo, you’re bound to find the weapon that’s right for you!














Fallout 2 early gun